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Update RetroArch v0.9.9 Released

Update RetroArch v0.9.9 Released:New Shader System and more


PS3 Related Changelog (see full changelog in spoiler)
RetroArch v0.9.9 Changelog
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* (PS3) Optimize PS3 video driver extensively - should result in a big latency reduction.
* (PS3) Totally remove the 'old' fixed 2-pass shader system and replace it with a new, forward-compatible with PC 8-pass shader stacking system. RGUI/RMenu makes CGP files dynamically as you set new shader stacks.

* [SNES9x Next] Seiken Densetsu 3/Romancing Saga 3 no longer downsample to
low-resolution for high-resolution modes on Xbox 1/Gamecube/Wii
* [SNES9x Next] Add Core Option - 'SuperFX Overclock'.

[Gambatte] Fixed serious input reporting bug on libretro side that could
drastically slow down gameplay speed - found an edge case in a Japanese
Pokemon Blue version that triggered this.
[Gambatte] Make colorization optional and not enforced through use of a
Core Option.

[FCEUmm] Should load UNIF ROM format now.

[NEStopia] Fixes Famicom Disk System support.
[NEStopia] L/R now inserts coins on Vs. System games
[NEStopia] Add Core Option 'Sprite Limit'.

[Mednafen] Add several Core Options for Mednafen PSX, Mednafen PCE Fast,
Mednafen Neo Geo Pocket Color, etc.

[Genesis Plus GX] Latest compatibility updates from ekeeke (main author)
[Genesis Plus GX] Add Core Options for blargg NTSC, Overscan and Game Gear Extend Screen

[Final Burn Alpha] Add several Core Options for going tO Service Mode, Resetting game, etc.

(LIBRETRO) Added Tyrquake
(LIBRETRO) NXEngine / Cave Story is now completely playable on consoles
(Wii/PlayStation3/Xbox 1/Xbox 360) thanks to many code alterations. Performance
is also much improved on the platforms which could already play them, such as
Android and PC.

(Shaders) New shaders- mdapt, new xBR versions, new Harlequin Gameboy/LCD shaders, etc.

(ZIP support) Switch from builtin zlib to miniz - less codebloat.


Complete Changelog



Included Libretro Cores

  • fb_alpha
  • fceumm
  • gambatte
  • genesis_plus_gx
  • mednafen_ngp
  • mednafen_pce_fast
  • mednafen_vb
  • Mednafen_Wswan
  • nestopia
  • prboom
  • vba_next
  • Snes9x_next
  • NEW tyrquake
  • NEW nxengine
  • NEW quicknes

What platforms does it support?

RetroArch sets the standard on cross-platform portability right now.


  • Linux (x86 and x86_64)
  • Windows (32bit/64bit)
  • Mac OSX (PPC/Intel)
  • Playstation 3 (PS3 SDK/PSL1GHT (WIP))
  • Xbox 1 (XDK)
  • Xbox 360 (XeXDK/Libxenon)
  • Gamecube
  • Wii
  • Raspberry Pi
  • OpenPandora
  • Android
  • Blackberry (10/Playbook)
  • iOS
Downloads:

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